Black Widow Security BW X-Z Series Informations techniques

Naviguer en ligne ou télécharger Informations techniques pour Les démarreurs à distance Black Widow Security BW X-Z Series. Black Widow Security BW X-Z Series System information Manuel d'utilisatio

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Table of Contents
Basic Section
Chapter 1 - Introduction
Introducing the Black Widow 1.2
How to use this Manual 1.4
About other Books 1.5
Chapter 2 - Installation and Assembly
Mounting the Wall Bracket 2.3
Hanging the Cabinet 2.4
Mounting the Dart Heads 2.5
Final Check and Power Up 2.7
Chapter 3 - Basic Operation
Navigating the Menus 3.2
Selecting a Game - Head to Head 3.3
Selecting a Game - Single Side 3.6
Coin Up 3.8
Chapter 4 - Basic Setup
Overview 4.2
Individual Game Settings 4.3
Sound Settings 4.6
Feats Settings 4.7
Dart Unthrow Setting 4.7
Player Change Delay 4.9
Automatic Player Change Settings 4.9
Volume Control 4.11
Time Settings 4.12
Machine ID and Password 4.15
Blue Light Special Setup 4.18
Free Play 4.19
Chapter 5 - Tournament Play
Overview 5.2
MatchMaker
TM
5.2
Tournament Scoresheet 5.9
P/N 41173 Rev A 05/01/00
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1 2 3 4 5 6 ... 154 155

Résumé du contenu

Page 1 - Table of Contents

Table of ContentsBasic SectionChapter 1 - IntroductionIntroducing the Black Widow 1.2How to use this Manual 1.4About other Books 1.5Chapter 2 - Instal

Page 2 - Advanced Section

Basics1.6Success is a journeynot a destination...

Page 3 - Technical Section

View Popularity ScreenTo view this report:Press the Test/Setup button on the CPU. From the Main Setup and TestMenu, select League Stats Popularity and

Page 4 - Chapter T3 - Parts List

11.MiscellaneousFeaturesOverview 11.2Coin Slot Assignment 11.2Adjust Lights Settings 11.3Steal Credits Option 11.4Adjust Credits Screen 11.5Top Ten Li

Page 5 - Introduction

Miscellaneous Features OverviewFeatures and options covered in this chapter are:! Coin Slot Assignments: Used to set the credits per coin forindividua

Page 6

Use the More Coins and Less Coins buttons to adjust how many coins ( 1to 20) have to be inserted to register the number of credits shown. Use theMore

Page 7 - Player Friendly

Use the ON/OFF button to toggle the option. The current setting is displayedin the text on the screen. When finished, press Save & Exit to save th

Page 8 - How to Use This Manual

Invoking the OptionIf the Steal Credits option has been enabled, the players can invoke theoption by pressing and holding down the Start button. After

Page 9 - About Other Books

Use the Adj Blink button to toggle between Blink and Not Blink. When fin-ished, select Save & Exit to save the currently shown setting or Cancel t

Page 10 - Success is a journey

The example screen above shows the Top Ten List for Countdown (singleside). Two players have made the list. All other names are the default of tenminu

Page 11 - Assembly

Advanced11.12Second opinions are popu-lar these days — peoplethink a second then giveyou their opinion.

Page 12 - Installing the Black Widow

T1Test MenuTest Menu Overview T1.2System Test MenuRestore Previous Version T1.3Verify System Files T1.3Check Disk T1.3Defragment Disk T1.3Diagnostics

Page 13 - Mounting the Wall Bracket

2.Installation andAssemblyMounting the Wall Bracket 2.3Hanging the Cabinet 2.4Mounting the Dart Heads 2.5Final Check and Power Up 2.7

Page 14 - Hanging the Cabinet

Test Menu OverviewArachnid has provided an assemblage of software tools to help the operatoror technician maintain and troubleshoot the Black Widow.Th

Page 15 - Mounting the Dart Heads

Restore Previous Black Widow VersionThis option allows the current software version to be removed and reverts tothe previous version of Black Widow So

Page 16 - Replacing the Monitor

DiagnosticsThe options in this area are used to view the status and display informationabout the network, modem and IOB.Network Traffic MonitorThe tra

Page 17 - Final Check and Power Up

Network MonitorThe network monitor screen displays a log of the last 20 network transac-tions. The log is cleared an restarted each time the machine

Page 18

Machine Test MenuThe machine portion of the test menu system provides a variety of simpleoptions to test the machine’s hardware.Lamp TestSelect this o

Page 19 - Operation

The illustration shows the Button Test screen and the buttons on each sideof the screen. This test will prompt you to press each button in sequence. I

Page 20 - Navigating the Menus

Sound TestThis option verifies that the machine’s audio is functioning properly.Pressing Next or Previous will cycle through the game sounds. As eachs

Page 21

Display Segment Hit CountersThis option will display the number of times each segment has been hitsince the counters were last cleared. The informatio

Page 22

Sequence Thru Dart headThis option tests all segments on the dart head in sequential order startingat the top of the dart head. Continue to tap each a

Page 23 - Game play begins. Press can

T2.TechnicalDescriptionGeneral Description T2.2Power Supply T2.2Main CPU T2.2Mainboard T2.2Expansion Cards T2.3IOB Card T2.3Sound Card T2.5Video Card

Page 24 - Select the game to play

Installing the Black WidowIt is assumed the machine was unpacked according to the instructions locat-ed inside the packing lid. With unpacking complet

Page 25

General DescriptionThe Black Widow is a Pentium-class microprocessor controlled dartmachine. It consists of three main subsystems: the sealed switch m

Page 26 - Credit Assignment Screen

Expansion CardsTo install an Expansion Card:1. Disconnect all relevant cables and power cords to the CPU.2. Loosen the holding latch located at th

Page 27

The IOB (Input/Output Board) functions as the “interpreter” for all physicalinputs to the machine. It translates these input signals to a form recogni

Page 28 - Basic Setup Overview

! Three test points: TP1 = 5vdc; TP2 = Signal Ground; TP3 =Earth GroundConfiguration:The IOB Card does not require any configuration prior to installa

Page 29 - Individual Game Settings

Video CardThe video card is a Trident Super VGA Graphic User Interface Acceleratoror equivalent, capable of displaying 640 by 480 pixels in 256 colors

Page 30 - Settings

The NIC (Network Interface Card) provides machine to machine communi-cations for multiple machines at one location. Each machine to be net-worked must

Page 31 - Individual Game Settings:

! It is run manually by the user.Warning: Changes to the BIOSsettings can severely affect the BlackWidow’s performance! Refer to the Main Board Manual

Page 32 - Cheater Dart Settings

Target IlluminationThe dart heads are illuminated by two standard fluorescent lamps (F15T8Cool White) mounted inside the cabinet. The lamps are contro

Page 33 - Games Setup - Feats Settings

Detector through a 3-wire harness and connector mounted on the side ofthe cabinet. The target interface boards are identical and are interchange-able

Page 34 - Games Setup - Menu Page 2

Stuck SegmentsStuck segments are indicated, in any mode, by a flashing dart head icon onthe video display. The stuck segment is shown in a contrasting

Page 35 - Games Setup Menu 2

Mounting the Wall Bracket(Refer to figure 2.3)WARNING: The wall bracket is used to support the entire weight of themachine. The lag screws are intende

Page 36

Dart Head Disassembly/ReassemblyTo clean or replace parts in the dart head:1. Remove the 4 retaining screws and remove the catch web.2. Remove the

Page 37 - Volume Control

press it against the back board until it is fully seated. Turn the retaininglatches back over the spider to secure the assembly in place.14. Double ch

Page 38 - Machine Setup - Time Settings

Ideally, the detector should effectively sense darts striking anywhere on theweb surface, even the lightest dart. Optimum sensitivity will vary from l

Page 39 - Time Settings - Hours of

T3.Parts ListDoor Assembly T3.2Cabinet Assembly T3.3CPU Assembly T3.4Dart Head Assembly T3.5Junction Box Assembly T3.6

Page 40 - Happy Hour Setup Screen

Door Assembly 40721Item Part # Description1 40264 6-Button Membrane Switch (2)2 40384 Bill Acceptor3 40717 Door Assembly - Wood Frame4 40718 Door Beze

Page 41 - Machine ID and Passwords

Cabinet Assembly 40885Item Part # Description1 21480 Fluorescent Lamp (2)2 27004 Lamp Socket (4)3 32739 Fluorescent Ballast (2)4 33761 Target Interfac

Page 42 - Machine Name

CPU Assembly 40716Item Part # Description1 14991 Video Card2 40123 CPU Case3 40307 Card Slot Bracket4 40124 Power Supply5 40852 Pentium Motherboard6 4

Page 43 - Modem Password

Dart Head Assembly 40723-Left40724-RightItem Part # Description1 12575 Switch Matrix2 28258 Matrix Cushion3 37376 Spider and Segments4 40741 Target Ba

Page 44 - Blue Light Special

Junction Box Assembly 40920Item Part # Description1 19167 Fuse Holder2 21462 Rocker Switch3 37003 Fuse - 4 amp, 250v, Slow Blow, 3AG4 38463 IEC Power

Page 45 - Free Play

A.AppendicesSetup Menu Flow Chart A.2Test Menu Flow Chart A.4Dart Game Descriptions A.5Glossary A.13

Page 46 - Whoever said, “its not

5. Mark a vertical line across the horizontal line, centered on the stud.6. Drill a 3-1/2 inch deep pilot hole, centered on the point where the line

Page 47 - Tournament

A.2Main Setup and Test MenuSoftware License AgreementSetup...Test...Setup MenuTop Ten List...Games SetupMachine SetupModem and Arachnet Setup...League

Page 48 - MatchMaker

AppendicesA.3Select Game to SetupSelect This Game...Next GamePrevious GameTime Settings MenuBlue Light Special SetupHappy Hour SetupHours of Operation

Page 49 - (See text for explanation)

A.4Test MenuSystem...Diagnostics...Machine...IOB Diagnostics (Read Only)Packets Received:Packets Sent:IOB Version:Last Packet Received:Last Packet Sen

Page 50 - Main Set Up Screen

Dart Game DescriptionsBasics! Each players turn consists of three darts thrown.! Each dart may be up to eight inches in length and must notexceed 18 g

Page 51 - Player Input Screen

are player options with double bull the default. Players must “mark” a num-ber three times before that number is “closed”; a single scoring one mark,

Page 52

AppendicesA.7Quick DrawQuick Draw has the distinction of being the original head-to-head gamedeveloped by Arachnid. When you get the green light to be

Page 53

X01 GamesThese single dart head games are the traditional countdown format for oneto four players. Players have the choice of starting at 301, 501, or

Page 54

Cricket GamesCricket is a game of skill and strategy played with numbers 15 through 20and the bullseye. A player must “mark” the number three times be

Page 55 - Tournament - Scoresheet

player to close all numbers and bullseye and have equal or more pointsthan the opponents wins the game. A player can win the game at any timewith a “W

Page 56

Gotcha!Played by 2 to 4 players. The object of the game is to be the first player togo from zero to exactly 301 points. Players try to match the score

Page 57 - Tournaments

so the flange is above the Z-bracket and flush with the wall.3. Carefully slide the cabinet down the wall to engage the flange behindthe Z-bracket. M

Page 58

Speed CricketThe clock times how long it takes to close the regular cricket numbers andthe bullseye. Once the start button is pressed, the machine cou

Page 59 - Overview

GlossaryArachnet Multiple machines networked together in one loca-tion.Arachnid The name Arachnid (pronounced ah-rack-nid) wasderived from the Latin s

Page 60 - Advanced Section - Overview

Highest Out A standard feat. The highest score to go out in agame or series.Last Chance Darts A game option allowing players three darts to take agame

Page 61 - Operator Reports (Chapter 10)

Round In multiple player games, when all players havetaken one turn. In team games, when each teamhas taken one turn.Round Out A standard feat. The nu

Page 62 - Procrastinate Now!

A.16Change is inevitable...except from a vendingmachine.

Page 63 - Communications

Arachnid, Inc.6320 Material AvenueP.O. Box 2901Rockford, Illinois 61132-2901Black WidowTMWarrantyThe following Warranty provisions are a part of the

Page 64 - The Central Computer

7. Lift the bottom bracket until the screws are tight against the bottom ofthe bracket slots. Tighten the screws with the Allen wrench.8. Push down

Page 65 - The Black Widow - Modem

Final Check and Power Up1. Make a final check to see that all connections have been replaced andare tight.2. Close and lock the cabinet door. Remove

Page 66 - Call Window

6. Turn on the machine using the On/Off (I/O) switch located on the bot-tom-right of the cabinet. Be patient a few moments while the systemboots up.

Page 67 - Adjust Call Window Screen

3.BasicOperationNavigating the Menus 3.2Selecting a Game -- Head-to-Head 3.3Selecting a Game -- Single Side 3.6Coin Up 3.8

Page 68 - Gathering Information

iiAdvanced SectionChapter 6 - Advanced Section OverviewCommunications 6.2Networking 6.2League Management 6.3Operator Reports 6.3Miscellaneous Features

Page 69 - Downloads

Navigating the MenusPush Buttons and Button LabelsThe Black Widow provides for game and option selection through the use ofPush Buttons and their asso

Page 70 - Connecting a Portable Drive

Selecting a Game -- Head-to-HeadThe following illustrations demonstrate the set up sequence for a typicalhead-to-head game.Basic Operation3.3Press but

Page 71

Basics3.4Pressing here will toggle dou-ble or single bull. Otheroptions may appear depend-ing on the the game.When finished choosingoptions - press he

Page 72 - Nobody goes there any

Basic Operation3.5Game play begins. Press can-cel to exit game play any timebefore the first dart is thrown.

Page 73 - Networking

Basics3.6Choose the type of game fromthe groups listed on the sideyou wish to play.The available groups are: Cricket, 01Games, and Other Games.(The ex

Page 74 - Networking Overview

Basic Operation3.7Press “Start” to begin play.Game play begins. Press can-cel to exit game play any timebefore the first dart is thrown.Choose the num

Page 75

Coin UpCredits for game play are accumulated by inserting coins into the coin slotor paper currency into the bill acceptor. Coin up is a two step proc

Page 76 - Building the Network Bus

4.BasicSetupOverview 4.2Individual Game Settings 4.3Sound Settings 4.6Feats Settings 4.7Dart Unthrow Setting 4.7Player Change Delay 4.9Automatic Playe

Page 77 - Interface Connections

Basic Setup OverviewCovered here are the basic operator settings used to configure the machinefor casual play. Although the machine ships with default

Page 78

Basic Setup TasksThe following settings are considered as part of the basic setup of themachine:Games Setup! Individual Game settings! Happy Hour ! Cr

Page 79 - Setting the Dip-switches

iiiChapter 11 - Miscellaneous FeaturesOverview 11.2Coin Slot Assignment 11.2Adjust Lights Settings 11.3Steal Credits Option 11.4Adjust Credits Screen

Page 80 - Running Reconfigure Arachnet

Basics4.4Select Games Setup.Select Individual GameSettings.Selected game shown here.Press to change settings of selected game.Press to change selected

Page 81

Individual Game Settings:(Options available on screen will depend on game type)Happy Hour: Credits required to play this game during Happy Hour.Range:

Page 82

Spread Limit: Toggles Spread Limit On/Off (See Glossary).Out Option: Used to set the requirements for winning the game.Range: Player = Allows play

Page 83 - Management

Games Setup - Feats SettingsWhen playing Head-to-Head games, the display of player feats could causedistraction to some players. This option allows th

Page 84 - Preparing for League Play

The Dart Unthrow feature allows the players to subtract dart throws fromany single-sided game in progress. For example: If a player throws out ofturn,

Page 85 - Setting Up a League Match

Games Setup - Games Setup Menu Page 2Player Change DelayThe Player Change Delay is the amount of time players have to removetheir darts between turns.

Page 86

The Black Widow allows for two player change options:Automatic: The game will automatically switch to the next player afterthree dart hits are registe

Page 87 - Team Option Screen

Machine Setup - Volume ControlBasic Setup4.11Select Machine Setup.Select Volume Control.Machine SetupSub-Menu

Page 88

Use this screen to adjust the output volume of game sounds through theBlack Widow’s internal speakers.Pressing More will increase the volume. Pressing

Page 89 - Handicap Adjustment Screen

Machine Setup - Time Settings - Time and Date SettingsThe machine’s Date and Time are set on this screen. Use the Hour, Minute,Day, Month, and Year bu

Page 90

ivIOB Card T2.3Sound Card T2.5Video Card T2.5Modem Card T2.6NIC (Network Interface Card) T2.6Hard Drive T2.7CMOS Setup T2.7Video Monitor T2.8Target Il

Page 91 - Select Next Game to continue

Setting the Hours of Operation will allow the Black Widow to enter SleepMode outside the location’s normal business hours. In Sleep Mode the tar-get

Page 92

The Happy Hour function allows the operator to offer reduced game pricingfor a set time period each day. To activate this function, the time period mu

Page 93 - Forfeits

Machine Setup - Machine ID and Password - Machine NameThe Machine Name is used to identify the machine when retrieving leaguestatistics. The stats wil

Page 94 - League Standings

Machine Setup - Machine ID and Password - Modem PasswordThe Modem Password is used for security purposes. Without using the cor-rect password the mach

Page 95

Machine Setup - Time Settings -Blue Light Special SetupBlue Light SpecialUsed to promote machine play, the Black Widow can offer a free game dur-ing t

Page 96 - Clearing League Stats

Machine Setup - Time Settings - Free PlayFree PlayThe operator can set the Black Widow in Free Play mode by pressing theFree Play Setup button on the

Page 97 - Operator

Basics4.20Whoever said, “its notwhether you win or lose...”probably lost.

Page 98 - Credits Collection Screen

5.TournamentPlayOverview 5.2MatchMakerTM5.2Tournament - Scoresheet 5.9

Page 99 - League Details

Tournament Play OverviewThe Black Widow provides two methods for tournament play:! Tournament - MatchMakerTMThis method, available only on the Black W

Page 100 - View Popularity Screen

For a tournament playing a single sided game choose MatchMaker asshown above. To play a Head to Head game in the tournament, selectHead to Head then T

Page 101 - Features

1.IntroductionIntroduction to the Black Widow 1.2How to use this Manual 1.4About other Books 1.5

Page 102 - Coin Slot Assignment

Main Set Up ScreenTo set up the tournament:! Press the Single / Double Elimination button to toggle between an 8Player Double Elimination or the 16 Pl

Page 103 - Adjust Lights Setting

Player Input ScreenPlayers enter their names using the dart head as a keypad, touching thecorresponding segment of the letter they wish to input. The

Page 104 - Steal Credits Option

Notes cont.:3. If there are not enough players to fill the chart, leave blank spaces. Theprogram will generate byes for empty name fields. Do not type

Page 105 - Adjust Credits Screen

Tournaments5.7At this point, the playersinsert the required credits forthis game and press Start tobegin their match.If a player fails to show up fora

Page 106 - Top Ten Lists

General Tournament Notes:1. In a double elimination tournament, the championship match is played bythe last player in the winner bracket against the l

Page 107 - Top Ten Edit Screen

different player going first, press the Nxt Plyr button at the beginning ofthe match to select the other player.Tournament - ScoresheetThis feature al

Page 108 - Second opinions are popu

The Games available per type are:CricketCRICKET 200CUT THROAT CRICKETLOW BALL CRICKETWILD CARD CRICKETX01301 OPEN IN/OPEN OUT301 OPEN IN/MASTER OUT301

Page 109

HATTRICK (Hat Trick - Total)WICKETS (Total)8 DTOUT (8 Dart Out)9 DTOUT (9 Dart Out)10 DTOUT (10 Dart Out)11 DTOUT (11 Dart Out)12 DTOUT (12 Dart Out)5

Page 110 - System Test Menu

4 RNDOUT (4 Round Out)5 RNDOUT (5 Round Out)6 RNDOUT (6 Round Out)3 IN BED (3 in a bed - Total)HATTRICK (Hat Trick - Total)LOW TON (Total)HIGH TON (To

Page 111 - Defragment Disk

6.AdvancedSectionOverviewOverview 6.2Communications 6.2Networking 6.2League Management 6.3Operator Reports 6.3Miscellaneous Features 6.3

Page 112 - Diagnostics

IntroductionCongratulations! You have purchased the new generation of dart machinesthat will take you into the next millennium. Just as Arachnid, Inc.

Page 113 - Modem Status

Advanced Section - OverviewThe following topics are covered in this section:! Communications! Networking! League Management! Operator Reports! Mi

Page 114 - Machine Test Menu

handicapping; playing orders; schedules; team and player standings; finan-cial information including team fees and calculation of end of season pay-ou

Page 115 - Video Test

Advanced6.4Procrastinate Now!

Page 116 - Technical

7.CommunicationsCommunications Overview 7.2Central Computer - Requirements 7.2Black Widow - Requirements and Setup 7.3The Call Window 7.4Portable Driv

Page 117 - Segment Test

Communications - OverviewIn order to use the advanced features of the Black Widow, the operator mustcommunicate with the machine from time to time. Co

Page 118 - Target Diagnostics

The Black Widow - ModemTo prepare a Black Widow for modem communications, the following tasksmust be accomplished:! Configure and install a modem.!

Page 119 - Description

Time and DateThe machine’s Time and Date are used extensively for communication pur-poses. For example: League statistics are stamped with the time an

Page 120 - Main CPU

To set the Call Window, you will set the Begin ( time that the Call Windowbegins ) and End ( time that the Call Window ends ), the number of ringsouts

Page 121 - IOB Card

Gathering InformationWhen the machine is completely set up for modem communications; recordthe following information. (This information is required by

Page 122

!! Team Standings!! Operator Screens!! Software UpdatesTypical files that are downloaded (from the Black Widow) are:!! League Match Statistics!! Machi

Page 123 - Sound Card

go back to the operator after league play.League standings are transferred to each Black Widow on location. They’realways current and available for pl

Page 124 - NIC (Network Interface Card)

Connecting a Portable DriveConnecting a portable drive to the central computer is covered by the manu-facturer’s Installation Guide. To connect a port

Page 125 - CMOS Setup

can be copied to a prepared portable drive disk and then transferred toother machines.To transfer a machine configuration, proceed as follows:1. Man

Page 126 - Video Monitor

Advanced7.10Nobody goes there any-more — it’s too crowded!

Page 127 - Smart Target Interface Board

8.NetworkingNetworking Overview 8.2Installing the Network Interface Card 8.2Building the Network Bus 8.4Configuring the Arachnet 8.8

Page 128

Networking OverviewThis Machine to Machine feature allows multiple machines in one locationto be connected together. Networking allows one machine to

Page 129 - Dart Head

Once the NIC has been physically configured, it is ready for installation inthe machine as follows:1. Disconnect all relevant cables and power cords

Page 130

5. Holding the edge of the network card, carefully align the bottom edgeconnector with the card slot on the main board. (See illustration at left.)6.

Page 131 - Missed Dart Detector

Cable Type and LengthA flat modular phone cable is adequate for short runs between machines ofless than 15 feet. For cable runs longer than 15 feet it

Page 132 - Coin and Bill Acceptor

Advanced8.6Figure 8.4Figure 8.5Dip Switches 1, 2 and 3 “ON”Dip Switches 1, 2 and 3 “ON”Dip Switch 3 “ON”Dip Switch 3 “ON”All Switches “OFF”

Page 133 - Parts List

Setting the Dip-switchesThe dip-switches on the network card and on the Galaxy main board areused to: enable the network (switches 1 & 2) and term

Page 134 - Door Assembly 40721

Options are easy to understand with selection buttons right beside them.Large 19 inch color screen positioned at eye level for maximum viewing byall p

Page 135 - Cabinet Assembly 40885

Running Reconfigure ArachnetPrior to running Reconfigure Arachnet, perform the following tasks:! Manually set the Node number of each Galaxy machine c

Page 136 - CPU Assembly 40716

At this point you will see the Galaxy Nodes (1 - 16) turn red, in sequence,as the Master Machine examines each node to see if it exists on the net-wor

Page 137 - 40724-Right

Begin configuring the slave Black Widow(s) by pressing any button on theslave when it is displaying this screen (above). When the button is presseda n

Page 138 - Junction Box Assembly 40920

9.League ManagementLeague Management Overview 9.2Preparing for League Play 9.2The Team Fee Option 9.3Setting up a League Match 9.3Forfeits 9.11Collect

Page 139 - Appendices

League Management OverviewIn conjunction with Arachnid’s Dartman and DartComm software, the BlackWidow allows the operator to automate the league mana

Page 140 - Setup Menu Flow Chart

files and Team Fees (optional) to the Black Widow via modem or portabledrive.Turning on the Team Fee OptionIf you plan on using this option, in additi

Page 141

Advanced9.4PressPlay League0Select a LeagueChoose the Home Team

Page 142 - Test Menu Flow Chart

Team Option ScreenThis screen shows four menu options:!"Adj HCP: Allows the players to adjust their handicap. (The Player Editoption must be allo

Page 143 - Head-to-Head Games

Advanced9.6Selecting another player willswap their positions in theline up.Selecting “Choose From SubsList” will bring up the nextscreen.Use Up and Do

Page 144 - Speed Cricket

The Player Name Input Screen is used to enter a substitute player’s namethat is not assigned to the team as a permanent substitute player.To enter a n

Page 145 - Tic Tac Toe

About Other BooksAlthough this manual covers all aspects of the machine’s functions, thereare times when you will use it in conjunction with other sof

Page 146 - X01 Games

After both teams are chosen the machine will set up the first game of thematch. As each game is completed it will setup the next game allowing theplay

Page 147 - Cricket Games

Credits Required will be replaced with a Start button once the machine iscoined-up. Pressing Start will begin game play.The machine will continue to p

Page 148 - Other Games

Advanced9.10View Team Standings thenPress Continue.Insert credits to begin nextgame or press Stats to viewplayer statistics for the previ-ous game.Vie

Page 149 - Speed Games

In addition to individual game statistics, the Black Widow will also displaycumulative player stats at the end of each Set. A Set is composed of simil

Page 150

Collecting League StatisticsOnce a league match is completed or a forfeit generated this information isstored on the machine for later retrieval. Leag

Page 151 - Glossary

Prev Page buttons. NOTE: Since the standings are displayed in full-screenformat this option is available only when both sides of the machine are avail

Page 152

Clearing League StatsThe Black Widow will continue to record and store league match statisticsuntil they are deliberately cleared from the machine. Th

Page 153

10.OperatorReportsOperator Reports Overview 10.2Credits Collection Screen 10.2Team Fees Detailed Report 10.3View Popularity Screen 10.4

Page 154 - ...except from a vending

Operator Reports OverviewThe Black Widow has two types of reports available on-screen. The Credits Collection Screen is used for collection and accoun

Page 155

Under the Temporary and Permanent headings are displayed three types ofcounters:!! Team Fees: The number of credits taken in for League TeamFees. See

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